
Translation Spaces
Volume 14, Issue 1 (2025)
2025. iii, 169 pp.
Publishing status: Available
Published online on 27 June 2025
Published online on 27 June 2025
© John Benjamins Publishing Company
Table of Contents
- International players’ perceptions of localization in their gameplay experiences: An explorative study with Steam user game reviewsHao Hsu & Minako O’Hagan | pp. 1–24
- Narratives in film title translation: A study of films by Zhang Yimou and Jia ZhangkeQi Zhang & Caitríona Osborne | pp. 25–49
- Agile working and job satisfaction for localization language agentsMadiha Kassawat | pp. 50–73
- Exploring the ethical perspectives of translation students and professional translators on translation technology: A Q-methodological studyYizhu Li | pp. 74–98
- LGBTQ+ terminology in Irish and other Celtic languages: Promoting pride in domain gainJamie Murphy & Ciarán Mac Murchaidh | pp. 99–119
- Faster, but not less demanding: Comparing gender-fair post-editing with translationManuel Lardelli | pp. 120–145
- Translated from English or created in Spanish? The reception of audio description for video games: An experimental pilot studyCarme Mangiron & Xiaochun Zhang | pp. 146–169
Articles