
The Journal of Internationalization and Localization
Volume 5, Issue 1 (2018)
2018. iii, 93 pp.
Publishing status: Available
Published online on 10 August 2018
Published online on 10 August 2018
© John Benjamins Publishing Company
Table of Contents
- Towards a Japanese video game localization quality analysis modelAlicia Casado Valenzuela | pp. 1–20
- Harnessing the roar of the crowd: A quantitative study of language preferences in video games of French players of the northern hemisphereUgo Ellefsen & Miguel Á. Bernal-Merino | pp. 21–48
- When a robot understands Brazilian PortugueseCristiane Denise Vidal | pp. 49–73
- Creativity and playability in the localisation of video gamesMiguel Á. Bernal-Merino | pp. 74–93
Articles