References (44)
References
Alhujaylan, H. (2024). Gauging the effectiveness of a mobile application for learning English phrasal verbs. ReCALL, 37(1), 114–128. Google Scholar logo with link to Google Scholar
Burston, J. (2021). Meeting the challenges of research bibliography in MALL. Computer Assisted Language Learning, 34(7), 813–819. Google Scholar logo with link to Google Scholar
Burston, J., & Arispe, K. (2022). Experimental MALL research in SLA: Past, present, and future. In N. Ziegler & M. González-Lloret (Eds.), The Routledge handbook of second language acquisition and technology (pp. 326–340). Routledge. Google Scholar logo with link to Google Scholar
Castañeda, D. A., & Cho, M. H. (2016). Use of a game-like application on a mobile device to improve accuracy in conjugating Spanish verbs. Computer Assisted Language Learning, 29(7), 1195–1204. Google Scholar logo with link to Google Scholar
Chen, C.-M., Liu, H., & Huang, H.-B. (2019). Effects of a mobile game-based English vocabulary learning app on learners’ perceptions and learning performance: A case study of Taiwanese EFL learners. ReCALL, 31(2), 170–188. Google Scholar logo with link to Google Scholar
Chen, G. D., Chang, C. K., & Wang, C. Y. (2008). Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques. Computers & Education, 50, 77–90. Google Scholar logo with link to Google Scholar
Chen, Z., Chen, W., Jia, J., & An, H. (2020). The effects of using mobile devices on language learning: A meta-analysis. Educational Technology Research and Development, 68(4), 1769–1789. Google Scholar logo with link to Google Scholar
Convery, I., & Cox, D. (2012). A review of research ethics in internet-based research. Practitioner Research in Higher Education, 6(1), 50–57.Google Scholar logo with link to Google Scholar
Dörnyei, Z. (2007). Research methods in applied linguistics: Quantitative, qualitative, and mixed methodologies. Oxford University Press.Google Scholar logo with link to Google Scholar
Duolingo. (2024). Latest results — Q3 2024 Press release. [URL]
Fouz-González, J. (2020). Using apps for pronunciation training: An empirical evaluation of the English File Pronunciation app. Language Learning & Technology, 24(1), 62–85. Google Scholar logo with link to Google Scholar
Huang, W. (2024). Investigating the life cycle of language learning applications: Going beyond the Hype Cycle. Technology in Language Teaching & Learning, 6(2), 1187. Google Scholar logo with link to Google Scholar
Hwang, G., Rahimi, M., & Fathi, J. (2024). Enhancing EFL learners’ speaking skills, foreign language enjoyment, and language-specific grit utilising the affordances of a MALL app: A microgenetic perspective. Computers and Education, 214, 105015. Google Scholar logo with link to Google Scholar
James, K. K., & Mayer, R. E. (2019). Learning a second language by playing a game. Applied Cognitive Psychology, 33(4), 669–674. Google Scholar logo with link to Google Scholar
Johnson, R. B., & Onwuegbuzie, A. J. (2007). Toward a definition of mixed methods research. Journal of Mixed Methods Research, 1(2), 112–133. Google Scholar logo with link to Google Scholar
Karakaya, K., & Bozkurt, A. (2022). Mobile-assisted language learning (MALL) research trends and patterns through bibliometric analysis: Empowering language learners through ubiquitous educational technologies. System, 110, 102925. Google Scholar logo with link to Google Scholar
Kessler, M., Loewen, S., & Gönülal, T. (2023). Mobile-assisted language learning with Babbel and Duolingo: Comparing L2 learning gains and user experience. Computer Assisted Language Learning, 38(4), 690–714. Google Scholar logo with link to Google Scholar
Kukulska-Hulme, A. (2010). Mobile learning for quality education and social inclusion. Policy Brief. Moscow: UNESCO Institute for Information Technologies in Education. Retrieved on 23 September 2025 from [URL]
(2016). Personalization of language learning through mobile technologies. Cambridge Papers in ELT. Cambridge University Press. [URL]
(2024). A hopeful future for mobile language learning. In R. Hampel & U. Stickler (Eds.), The Bloomsbury handbook of language learning and technology (pp. 302–314). Bloomsbury.Google Scholar logo with link to Google Scholar
Kukulska-Hulme, A., & Viberg, O. (2018). Mobile collaborative language learning: State of the art. British Journal of Educational Technology, 49(2), 207–218. Google Scholar logo with link to Google Scholar
Levy, M., Hubbard, P., Stockwell, G., & Colpaert, J. (2014). Research challenges in CALL. Computer Assisted Language Learning, 28(1), 1–6. Google Scholar logo with link to Google Scholar
Loewen, S., Crowther, D., Isbell, D. R., Kim, K. M., Maloney, J., Miller, Z. F., & Rawal, H. (2019). Mobile-assisted language learning: A Duolingo case study. ReCALL, 31(3), 293–311. Google Scholar logo with link to Google Scholar
Loewen, S., Isbell, D. R., & Sporn, Z. (2020). The effectiveness of app-based language instruction for developing receptive linguistic knowledge and oral communicative ability. Foreign Language Annals, 53(2), 209–233. Google Scholar logo with link to Google Scholar
Nunan, D. (1992). Research methods in language learning. Cambridge University Press.Google Scholar logo with link to Google Scholar
Oliveira, D., Pedro, L., & Santos, C. (2021). The use of mobile applications in higher education classrooms: An exploratory measuring approach in the University of Aveiro. Education Sciences, 11(9), 484. Google Scholar logo with link to Google Scholar
Pachler, N. (2009). Research methods in mobile and informal learning: Some issues. In G. Vavoula, N. Pachler, & A. Kukulska-Hulme (Eds.), Researching mobile learning: Frameworks, tools and research designs (pp. 1–15). Peter Lang.Google Scholar logo with link to Google Scholar
Pegrum, M. (2016). Future directions in mobile learning. In D. Churchill, J. Lu, T. Chiu, & B. Fox (Eds.), Mobile learning design: Theories and application (pp. 413–431). Springer. Google Scholar logo with link to Google Scholar
(2019). Mobile lenses on learning: Languages and literacies on the move. Springer. Google Scholar logo with link to Google Scholar
Rosell-Aguilar, F. (2018). Autonomous language learning through a mobile application: A user evaluation of the Busuu app. Computer Assisted Language Learning, 31(8), 854–881. Google Scholar logo with link to Google Scholar
Shortt, M., Tilak, S., Kuznetcova, I., Martens, B., & Akinkuolie, B. (2023). Gamification in mobile-assisted language learning: A systematic review of Duolingo literature from public release of 2012 to early 2020. Computer Assisted Language Learning, 36(3), 517–554. Google Scholar logo with link to Google Scholar
Sridhivya, D., Gurusamy, K., & Balamurali, E. (2024). Utilizing ELSA Speak and Busuu apps to enhance English for professional purposes among Indian students: An Education 4.0 approach. Australian Journal of Applied Linguistics (Online), 7(3), 1717. Google Scholar logo with link to Google Scholar
Stockwell, G. (2019). Insights from replication on the factors affecting task engagement in mobile-based learning activities. Technology in Language Teaching & Learning, 1(1), 33–51. Google Scholar logo with link to Google Scholar
(2022). Mobile assisted language learning: Concepts, contexts and challenges. Cambridge University Press. Google Scholar logo with link to Google Scholar
Stockwell, G., & Hubbard, P. (2013). Some emerging principles for mobile-assisted language learning. Monterey, CA: The International Research Foundation for English Language Education. Retrieved from on 23 September 2025 [URL]
Stockwell, G., & Liu, Y. C. (2015). Engaging in mobile phone-based activities for learning vocabulary: An investigation in Japan and Taiwan. CALICO Journal, 32(2), 299–322. Google Scholar logo with link to Google Scholar
Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Harvard University PressGoogle Scholar logo with link to Google Scholar
Wang, Y., & Stockwell, G. (2023). Social justice and technology in second language education. Iranian Journal of Language Teaching Research, 11(3), 1–18. Google Scholar logo with link to Google Scholar
Wang, Y. (2020). Engagement in PC-based, smartphone-based, and paper-based materials: Learning vocabulary through Chinese Stories. Technology in Language Teaching & Learning, 2(1), 3–21. Google Scholar logo with link to Google Scholar
(2021). In-service teachers’ perceptions of technology integration and practices in a Japanese university context. The JALT CALL Journal, 17(1), 45–71. Google Scholar logo with link to Google Scholar
Wu, M. H. (2019). The applications and effects of learning English through augmented reality: A case study of Pokémon Go. Computer Assisted Language Learning, 34(5–6), 778–812. Google Scholar logo with link to Google Scholar
Zhang, D., Wang, M., & Wu, J. G. (2020). Design and implementation of augmented reality for English language education. In V. Geroimenko (Ed.), Augmented reality in education: A new technology for teaching and learning (pp. 217–234). Springer. Google Scholar logo with link to Google Scholar
Zhang, J., & West, R. E. (2020). Designing microlearning instruction for professional development through a competency based approach. TechTrends, 64(2), 310–318. Google Scholar logo with link to Google Scholar
Zhang, R., Zou, D., & Xie, H. (2022). Spaced repetition for authentic mobile-assisted word learning: nature, learner perceptions, and factors leading to positive perceptions. Computer Assisted Language Learning, 35(9), 2593–2626. Google Scholar logo with link to Google Scholar
Mobile Menu Logo with link to supplementary files background Layer 1 prag Twitter_Logo_Blue