Daniel H. Dixon
List of John Benjamins publications in which Daniel H. Dixon is involved.
Articles
2026 Chapter 7. Digital games Digital and Internet-Based Research Methods in Applied Linguistics, Kessler, Matt (ed.), pp. 123–146 | Chapter
This chapter provides an overview of research methods commonly employed in studies using digital games played both online and offline as tools to support second language (L2) learning and development. Researchers and practitioners have praised online games as rich sources of meaningful and… read more
2024 Measuring the linguistic similarity of discourse from open-world role-playing games to the real world through an additive multidimensional analysis Register Studies 6:1, pp. 1–30 | Article
Digital games can provide rich sources of second language (L2) input; however, the extent to which gaming discourse is similar to real-world discourse has been a topic of debate in the computer-assisted language learning community. To quantitatively measure the extent to which gaming discourse… read more
2024 A simple methodology for identifying speech act tendencies: A case study of e-mail refusals Applied Pragmatics 6:1, pp. 60–85 | Article
Speech act studies often compare two or more groups of speakers by analyzing how often each group uses a given strategy to realize a speech act. Since the goal of such studies is to compare groups, they often do not discuss the variation that exists within the groups and, by extension, what can… read more


