Edited by Shawn Loewen, Frederick J. Poole, Hyun-Bin Hwang and Matthew D. Coss
This book brings together a team of leading international scholars to explore the rich inter-section of technology and second language (L2) learning and teaching. This innovative volume offers a unique blend of cutting-edge empirical research, pedagogy-informed perspectives, and practical… read more
This chapter provides an overview of research methods commonly employed in studies using digital games played both online and offline as tools to support second language (L2) learning and development. Researchers and practitioners have praised online games as rich sources of meaningful and… read more
This chapter explores the intersection of generative AI (GenAI) and digital literacies in the context of language learning and teaching. As the digital landscape evolves, so too do the literacies required to navigate it effectively. This chapter investigates how GenAI tools like ChatGPT and… read more
In this chapter, we put forth an exploratory approach for using digital social reading (DSR) tools and activities to develop and implement performance-based assessments. We argue that by planning tasks for assessment purposes within an assessment for learning framework, second language (L2)… read more
With the release of ChatGPT, the use of AI in language teaching has become an issue that we cannot ignore. In this commentary, we argue that AI tools, including ChatGPT, are now among the digital resources available to students and teachers. We therefore need to be aware of the challenges and… read more
To become proficient readers of Chinese, learners must identify characters quickly and accurately. Learners who are able to recognize characters rapidly are able to focus on the overall message rather than the meaning of individual characters. However, the complex orthography of Chinese makes… read more