Mohammed Al-Batineh

List of John Benjamins publications in which Mohammed Al-Batineh is involved.

Cover not available
This study explores audio accessibility in Arabic-localized video games by examining nonverbal subtitles for players who are d/Deaf and hard of hearing (NV-SDH) in the English game Shadow of the Tomb Raider (2018). A multimodal bilingual corpus of screen recordings from the game was… read more
Cover not available
Al-Batineh, Mohammed, Khadija Alzaabi, Amna Alnaqbi, Maitha Aldhaheri and Shamma Alhassani 2025 Evolution of Arabic video game localization: A case study of Ubisoft’s Assassin’s Creed seriesDigital Translation 12:1, pp. 11–38 | Article
This study examines the evolution of Arabic video game localization focusing on Ubisoft’s Assassin’s Creed series from 2007 to 2023. It also provides a macro-historical perspective on Arabic video game localization and a micro-historical analysis of one of the most prominent video game… read more
Cover not available
This study examines the localization of food- and drink-related items in The Witcher 3 (2015). It analyzes the original English and Arabic versions using the corpus approach. A list of food- and drink-related lexemes was extracted from the English original game and these lexemes were traced to… read more
Cover not available
Al-Batineh, Mohammed and Razan Alawneh 2021 Translation hacking in Arabic video game localization: The history and current practicesTranslation Spaces 10:2, pp. 202–230 | Article
The present article discusses the notion of translation hacking and attempts to chart the history of this practice in the Arabic context. It also discusses the current practices of translation hacking by examining the work of a well-organized online community of Arab translation hackers called… read more
Mobile Menu Logo with link to supplementary files background Layer 1 prag Twitter_Logo_Blue