Article published In: Information Design Journal
Vol. 27:2 (2022) ► pp.144–190
Applications of the Document Towers method of representing document structures
Available under the Creative Commons Attribution-NonCommercial (CC BY-NC) 4.0 license.
For any use beyond this license, please contact the publisher at rights@benjamins.nl.
Published online: 3 October 2022
https://doi.org/10.1075/idj.20026.ata
https://doi.org/10.1075/idj.20026.ata
Abstract
This article argues in favor of representing the spatial
distribution of information within and between documents, by surveying a broad
variety of potential applications, including the entire document lifecycle,
multiple sensory modalities, and a large spectrum of tasks and users. The
theoretical explanations of this richness are a further facet of the article,
and can be summarized as follows: (1) insights emerge from focusing on
information structure, rather than information meaning; (2) spatializing
information creates new information; (3) simplification increases the
polyvalence of representation models; (4) introducing mystery in communication
channels motivates discovery and diversifies insights; (5) approaching
information design as a Gesamtkunstwerk multiplies the
applications; (6) information is a manifestation of a link between structures
and the actions these enable, while information design is the art and science of
creating such links. The argument is developed around the concrete example of a
document structure visualization, the Document Towers, which uses the metaphor
of architectural models to represent documents.
Article outline
- Introduction
- Case study
- Theory
- Agnosticism
- Essentialism
- Spatialization
- Mystification
- Holism
- Enaction
- Applications
- Modalities
- Visual
- Audio
- Somatosensory
- Media
- Analog vs digital
- Complexity
- Format
- Information
- Physical structures
- Geometry
- Psychophysical structures
- Descriptors
- Perceptual phenomena
- Logical structures
- Format
- Encoding
- Functions
- Styles
- Identities
- Flow
- Semantic structures
- Semantics
- Named entities
- Sensation structures
- Physical structures
- Tasks
- General qualities
- Polyvalence
- Ergonomics
- Efficiency
- Create
- Design
- Modeling
- Digitization and conversion
- Management
- Quality control
- Interact
- Attract, fascinate, entice
- Intrigue, explore, question
- Collaborate, discuss, convince
- Images vs numbers
- Explore vs search
- Sensory vs language interaction
- Hands-off access
- Process
- Index
- Overview
- Perspectives
- Compare
- Classify
- Triage
- Navigate
- Remember
- Evolution
- Forensics
- E-reading
- Access
- Access
- Preservation
- Reconstruction
- Privacy
- Security
- Share
- Training
- Education
- Outreach
- Marketing and merchandising
- Art
- General qualities
- Users
- Fields
- Benefits
- Modalities
- Conclusions
- Acknowledgements
References References
References (250)
Adobe Systems (2006). IDML file format specification, version 8.0. San Jose, CA: Adobe Systems. <[URL]>, March 27 2021.
(2008). Document management – Portable document format – Part 1: PDF 1.7 (PDF
32000-1:2008). San Jose, CA: Adobe Systems. <[URL]>, March 27 2021.
Agarwal, N. K. (2018). Exploring Context in Information Behavior: Seeker, Situation,
Surroundings, and Shared Identities. San Rafael, CA: Morgan & Claypool.
Alam, S., Boccuzzo, S., Wettel, R., Dugerdil, Ph., Gall, H., & Lanza, M. (2009). EvoSpaces: Multi-dimensional Navigation Spaces for Software
Evolution. In D. Lalanne, J. Kohlas (eds.), Human Machine Interaction: Research Results of the MMI Program. Berlin: Spinger, 167–192.
Alexander, Ch., Ishikawa, S., & Silverstein, M. (1977). A Pattern Language: Towns, Buildings, Construction. New York, NY: Oxford University Press.
Anderson, M., Meyer, B., Olivier, P. (eds.) (2002). Diagrammatic Representation and Reasoning, London: Springer.
Ars Electronica (2021). Ars Electronica. <[URL]>, April 4 2021.
Atanasiu, V. (2022). The Structural Information Potential and Its Application to
Document Triage. IEEE Access, 101: 13103–13138. < >
(2022b). Improving the Quality Control and Exploration of Digital Document
Collections Using Visualization and Serendipity, Journal of Information Architecture, 6 (2). .
Atanasiu, V., & Ingold, R. (2021). Document Towers: A MATLAB software implementing a
three-dimensional architectural paradigm for the visual exploration of
digital documents and libraries. SoftwareX 141: 100684. < >
Basso, K. H. (1996). Wisdom Sits in Places: Landscape and Language Among the Western
Apache. Albuquerque, NM: University of New Mexico Press.
Chalmers, M. (1995). Design perspectives in visualizing complex
information. In S. Spaccapietra & R. Jain (eds.), Visual Database Systems 3, Visual information management: Proceedings of
the third IFIP 2.6 working conference on visual database systems,
1995 (pp. 103–111). Dordrecht: Springer-Science+Business Media.
(1999). Informatics, Architecture and Language. In A. J. Munro, K. Hook, & D. Benyon (eds.), Social Navigation of Information Space (pp. 55–79). London: Springer.
Coello, Y., & Fischer, M. H. (2016). Perceptual and Emotional Embodiment: Foundations of Embodied
Cognition, Abingdon: Routledge.
Collins, S. (1998). Nirvana And Other Buddhist Felicities: Utopias of the Pali
imaginaire. Cambridge: Cambridge University Press.
Cooper, M., & Visible Language Workshop (1994). Information Landscapes, video. Cambridge, MA: MIT Media Lab. <[URL]>, March 27 2021.
Dorte, M. (2012). Interdisciplinarity in the Information Field. Proceedings of the 75th Annual Meeting of the American Society for
Information Science and Technology (ASIS&T), 28–31 October 2012,
Baltimore, MD, USA, 491, 4 p.
Dragulescu, A. C. (2009). Data Portraits: Aesthetics and Algorithms, M.A. thesis. Massachusetts Institute of Technology, Cambridge, MA.
Ehrmann, M., Bunout, E., & Düring, M. (2019). Historical Newspaper User Interfaces: A Review. World Library and Information Congress, 85th IFLA General Confrence and
Assembly, 24–30 August 2019, Athens, Greece, 10 p.
Fekete, J.-D., & Lecolinet, É. (eds.) (2006). Document Numérique: “Visualisation pour les bibliothèques
numériques” 9(2).
Flaskamp, J., & Schmidbauer, K. (2003). Kommunikation als Gesamtkunstwerk: Praxisleitfaden für die Umsetzung von
integrierter Kommunikation. Berlin: Vistas.
Gibson, J. J. ([1979] 2015). The Ecological Approach to Visual Perception. New York, NY: Psychology Press.
Heller, S., & Ilić, M. (2013). Lettering Large: The Art and Design of Monumental Typography. New York, NY: The Monacelli Press.
Hiippala, T. (2016). The Structure of Multimodal Documents: An Empirical Approach. New York, NY: Routledge.
Ingold, R., Bloechle, J.-L., & Rigamonti, M. (2014). Reverse-Engineering of PDF Files. In B. B. Chaudhuri & S. K. Parui (eds.), Advances in Digital Document Processing and Retrieval (pp. 249–285). Singapore: World Scientific.
Jenser, A. (2002). Typotecture: Typography as Architectural Imagery. Zürich/Baden: Museum für Gestaltung Zürich & Lars Müller.
Keim, D., Kohlhammer, J., Ellis, G., & Mansmann, F. (eds.) (2010). Mastering The Information Age: Solving Problems with Visual
Analytics. Goslar: Eurographics Association.
Library of Congress (2021). ALTO: Technical Metadata for Layout and Text Objects. <[URL]>, March 27 2021.
Mandelbrot, B. (2002). Gaussian Self-Affinity and Fractals: Glo- bality, The Earth, 1/f Noise,
and R/S. New York, NY: Springer.
McKenzie, D. F. (1999). Bibliography and the Sociology of Texts. Cambridge: Cambridge University Press.
Moltke, H., & Poitras, L. (2016). Project X, documentary short film, Praxis Films. <[URL]>, March 27 2021.
Mozilla developers (2021.03.03). Firefox developer tools: 3D view. <[URL]>, March 31, 2021.
Munro, A. J., Hook, K., & Benyon, D. (eds.) (1999). Social Navigation of Information Space. London: Springer.
Nodder, Ch. (2013). Evil by Design: Interaction design to lead us into temptation. Indianapolis, IN: John Wiley & Sons.
Nora, P., & Jordan, D. P. (eds.) (2001–2010). Rethinking France: Les lieux de mémoire. Chicago, IL: University of Chicago Press.
Peirce, Ch. (1902). Logic, Regarded as Semeiotic. <[URL]>, April 2, 2021.
Pflaeging, J. (2017). Tracing the Narrativity of National Geographic Feature Articles
in the Light of Evolving Media Landscapes. Discourse, Context & Media 201: 248–261.
Schneider, B., Ernst, Ch., & Wöpking, J. (2016). Diagrammatik-Reader: Grundlegende Texte aus Theorie und
Geschichte. Berlin: De Gruyter.
Schoenherr, D. E. (2004). A Note on Burne-Jones’s ‘Pocket Cathedral’ and
Ruskin. Journal of William Morris Studies 15 (4): 91–93.
Sedig, K., & Parsons, P. (2013). Interaction Design for Complex Cognitive Activities with Visual
Representations: A Pattern-Based Approach. AIS Transactions on Human-Computer Interaction (5)21, 84–133.
Sparacino, F., Davenport, G., & Pentland, A. (2000). City of News: cataloguing the World Wide Web through Virtual
Architecture. KOS 91: 179–180.
Stewart, J., Gapenne, O., & Di Paolo, E. A. (2010). Enaction: Toward a New Paradigm for Cognitive Science, Cambridge, MA: MIT Press.
Stonier, T. (1990). Information and the Internal Structure of the Universe: An Exploration
into Information Physics. London: Springer Verlag.
Tang, Y. Y. (2012). Document Analysis and Recognition with Wavelet and Fractal
Theories. Singapore: World Scientific.
Tavares, A. (2016). The Anatomy of the Architectural Book. Montréal & Zürich: Canadian Centre for Architecture & Lars Müller.
Turner, Ph. (2017). A Psychology of User Experience: Involvement, Affect and
Aesthetics. Cham: Springer.
Vidler, A. (1993). Books in Space: Tradition and Transparency in the Bibliothèque de
France. Representations 421: 115–134.
Warde, B. (1956). The Crystal Goblet or Printing Should be
Invisible. In H. Jacob (ed.), The Crystal Goblet: Sixteen Essays on Typography by Beatrice
Warde (pp. 11–17). Cleveland, OH: The World Publishing Company.
Wertheim, M. (2000). The Pearly Gates of Cyberspace: A History of Space from Dante to the
Internet. New York, NY: W. W. Norton.
Westendorp, P., & van der Waarde, K. (2001). Editorial introduction. Information Design Journal 10(1): 1–3.
Alam, S., Boccuzzo, S., Wettel, R., Dugerdil, Ph., Gall, H. & Lanza, M. (2009). EvoSpaces: Multi-dimensional Navigation Spaces for Software
Evolution. In Denis Lalanne, Jürg Kohlas (eds.), Human Machine Interaction: Research Results of the MMI Program. Berlin: Springer, pp. 167–192.
Almeida, R. A. de, Cubaud, P., Dupire, J. & Topol, A. (2006). Interactions et métadonnées riches pour les bibliothèques numérisées. Document numérique 9 (2): 83–109.
Anderson, M., Meyer, B. & Olivier, P. (eds.) (2002). Diagrammatic Representation and Reasoning. London: Springer.
Anonymous (1925). The Song of Songs. Illustrated by Eric Gill. Waltham St. Lawrence: Golden Cockerel Press.
(n.d.). Document exceptionnel : le lapin sauvage de la Bibliothèque
François Mitterrand. YouTube. [URL] (2020.01.25)
Atanasiu, V. (2001). 5170 marches jusqu’à Dieu – Traditions musulmanes relatives à la
Tour de Babel et à la confusion des langues. Annales Islamologiques 351 (2001): 1–16.
Atkins, A. N. (2012). Discretion in Russian Librarianship: Pre-Soviet, Soviet,
Post-Soviet. M.A. thesis, Slavic and East European Studies, Ohio State University, Columbus, OH. [URL] (2020.01.26)
Basso, K. H. (1996). Wisdom Sits in Places: Landscape and Language Among the Western
Apache. Albuquerque, NM: University of New Mexico Press.
Bates, M. J. (2007). What is browsing – really? A model drawing from behavioral
science research. Information Research 12 (4), paper 330. [URL]
Bittarello, M. B. (2009). Spatial Metaphors describing the Internet and religious Websites:
sacred Space and sacred Place. Observatorio 11 (4): 1–12.
Brodbeck, F. (2011). cinemetrics. B.A. project, Royal Academy of Arts, Den Haag, The Netherlands. [URL] (2019.03.29)
Bush, V. (1945). As we may think. Atlantic Monthly 176 (1): 101–108. [URL] (2020.01.26)
Campbell, J. W. P. & Pryce, W. (2013). The Library: A World History. Chicago, IL: University of Chicago Press.
Campos, J. & de Figueiredo, A. D. (2002). Programming for Serendipity. Proceedings of the 2002 AAAI Fall Symposium on Chance Discovery: The
Discovery and Management of Chance Events, AAAI Technical Report FS-02-01, pp. 48–60.
Card, S. (2008). Information Visualization. In S. Andrew, J. A. Jacko (ed.), The Human–Computer Interaction Handbook: Fundamentals, Evolving
Technologies, and Emerging Applications. New York: Lawrence Erlbaum, 2nd ed., pp. 509–543.
Card, S. K., Robertson, G. G. & York, W. (1996). The WebBook and the Web Forager: An Information Workspace for the
World-Wide Web. Procedings of the ACM Confernce on Human Factors in Computing Systems
(CHI’96), 13–18 April 1996, New York, NY, USA, pp. 111–117.
Carpo, M. (2001). Architecture in the Age of Printing: Orality, Writing, Typography, and
Printed Images in the History of Architectural Theory. Cambridge, MA: The MIT Press.
Casey, G. & Moran, A. P. (1989). The Computational Metaphor and Cognitive
Psychology. Irish Journal of Psychology 10 (2): 143–161.
Chisholm, R. M. (1986). Selecting Metaphoric Terminology for the Computer
Industry. Journal of Technical Writing and Communication 16:3: 195–220.
[CIMAD] Center for Italian Modern Art and Designers & Books (2019). Depero Futurista: The Bolted Book, A New Facsimile. [URL] (2019.07.02)
Colburn, T. R. & Shute, G. M. (2008). Metaphor in computer science. Journal of Applied Logic 61: 526–533.
Coleman, D. & Fraser, H. (eds.) (2011). Minds, Bodies, Machines, 1770–1930. Houndmills: Palgrave Macmillan.
Cooley, J. W. & Tukey, J. W. (1956). An Algorithm for the Machine Calculation of Complex Fourier
Series. Mathematics of Computation 19 (90): 297–301.
Cooper, J. W. & Prager, J. M. (2000). Anti-serendipity finding useless documents and similar
documents. Proceeding of the 33rd Hawaii Interantional Conference on System
Sciences (HICSS), 4–7 January 2000, Maui, Hawaii, USA, pp. 1–9.
Cooper, M., Visible Language Workshop (1994). Information Landscapes. Video, MIT Media Laboratory, Cambridge, MA: MIT. Digitized from VHS tape by David Young, facsimile from original code by Michael McKenna. [URL]; [URL]; [URL] (2020.01.26)
Cowling, D. (1998). Building the Text: Architecture as Metaphor in Late Medieval and Early
Modern France. Oxford: Oxford University Press.
Cubaud, P. (2008). 3D Interaction for Digital Libraries. Digital Libraires. London & Hoboken, NY: ISTE & John Wiley & Sons, pp. 123–143.
Cubaud, P., Stokowski, P. & Topol, A. (2002). Binding Browsing and Reading Activities in a 3D Digital
Library. Proceedings of the 2nd ACM/IEEE-CS Joint Conference on Digital Libraries
(JCDL’02), 13–17 July 2002, Portland, OR, USA, pp. 281–282.
De Smet, Catherine. (2007). Vers une architecture du livre. Le Corbusier: édition et mise en pages
1912–1965. Baden: Lars Müller.
Dennett, D. C. (1984). The Role of the Computer Metaphor in Understanding the
Mind. In H. R. Pagels (ed.), Proceedings of a symposium on Computer Culture: the Scientific,
Intellectual, and Social Impact of the Computer. New York, NY: Annals New York Academy of Sciences, pp. 266–275.
Devens, E., Schultz, F., Shaw, J. & Sanchis, F. (1991). Walking Tour with Philip Johnson, 1991. In National Trust for Historic Preservation and The Glass House, The Glass
House: Studio Overview. [URL] (2019.10.06)
Dieberger, A. (1994). Navigation in Textual Virtual Environments using a City
Metaphor. Ph.D. Dissertation, Vienna University of Technology, Vienna, Austria.
Dillon, A. (2004). Designing Usable Electronic Text: Ergonomic Aspects of Human Information
Usage. Boca Raton: CRC Press, 2nd ed.
Donath, J. & Viégas, F. B. (2002). The Chat Circles Series: Explorations in designing abstract
graphical communication interfaces. Proceedings of the 4th Conference on Designing Interactive Systems,
25–28 June 2002, London, UK, pp. 359–369.
Doty, Ph. & Broussard, R. (2017). Fiction as Informative and its Implications for Information
Science Theory. Proceedings of the 80th Annual Meeting of the Association for
Information Science and Technology (ASIS&T), 27 October – 1 November
2017, Washington, DC, USA, 571: 61–70.
Dragulescu, A. C. (2009). Data Portraits: Aesthetics and Algorithms. M.A. thesis, Massachusetts Institute of Technology, Cambridge, MA.
Durand, D. & Kahn, P. (1998). MAPATM: A System for Inducing and Visualizing Hierarchy in
Websites. Proceedings of the 9th ACM Conference on Hypertext and Hypermedia, 20–24
June 1998, Pittsburgh, PA, USA, pp. 66–76.
Eick, S. G., Steffen, J. L. & Summer, Jr., E. E. (1992). SeeSoft – A Tool for Visualizing Software. IEEE Trans. on Software Engineering 18 (11): 957–968.
Erdelez, S. (1997). Information Encountering: A Conceptual Framework For Accidental
Information Discovery”. In P. Vakkari, R. Savolainen, B. Dervin (eds.), Information-seeking in context: Proceedings of an international
conference on research in information needs, seeking and use in different
contexts (ISIC ‘96), 14–16 August 1997, Tampere, Finland. London: Taylor Graham, pp. 412–421.
(2004). Investigation of information encountering in the controlled
research environment. Information Processing & Management 40 (6): 1013–1025.
Erdelez, S., Heinström, J., Makri, S., Björneborn, L., Beheshti, J., Toms, E. & Agarwal, N. K. (2016). Research Perspectives on Serendipity and Information
Encountering. Proceedings of the 79th Annual Meeting of the Association for
Information Science and Technology (ASIS&T), 14–18 October 2016,
Copenhagen, Denmark 53 (1), 5 p.
Fang, X., Jacquemin, C., Vernier, F. & Luo, B. (2009). A Survey of 3D Document Corpus Visualization. Information Technology Journal 8 (1): 1–15.
Favata, Marc, Dojcinoski, G., Drywa, N. & Moore, B. [n. d.]. Detector Sounds: Sounds from the initial LIGO detectors, Sounds of
Spacetime. [URL] (2019.03.31)
Fekete, J.-D. & Lecolinet, É. (2006). Document Numérique: “Visualisation pour les bibliothèques
numériques” 9 (2).
Fekete, J.-D., van Wijk, J. J., Stasko, J. T. & North, Ch. (2008). The Value of Information Visualization. In K. Andreas, J. T. Stasko, J.-D. Fekete, Ch. North (eds.), Information Visualization: Human-Centered Issues and
Perspectives. Berlin: Springer, pp. 1–18.
Figueiredo, A. D. de & Campos, J. (2001). The Serendipity Equations. In R. Weber, C. Gresse (eds.), Proceedings of the Workshop Program at the Fourth International
Conference on Case-Based Reasoning (ICCBR 2001). Technical Note AIC-01-003, Washington, DC: Naval Research Laboratory, Navy Center of Applied Research in Artificial Intelligence, pp. 121–124.
Fisher, K. E., Erdelez, S. & McKechnie, L. (E. F.) (2006). Theories of Information Behavior. Medford, NJ: Information Today.
Galichkina, E. N. (2016). Internet Conceptual Metaphors. Journal of Siberian Federal University: Humanities & Social
Sciences 9 (2): 470–480.
Gibson, J. J. (2015 [1979]). The Ecological Approach to Visual Perception. New York, NY: Psychology Press.
Gibbs, R. W., Jr. (2008). The Cambridge Handbook of Metaphor and Thought. Cambridge: Cambridge University Press.
Gigerenzer, G. & Goldstein, D. G. (1996). Mind as Computer: Birth of a Metaphor. Creativity Research Journal 9 (2–3): 131–144.
Gillan, D. J. & Bias, R. G. (1994). Use and abuse of metaphor in human-computer
interaction. Proceedings of IEEE International Conference on Systems, Man and
Cybernetics, 2–5 October, San Antonio, TX, USA, pp. 1434–1439.
Graham, M. (2013). Geography/internet: ethereal alternate dimensions of cyberspace
or grounded augmented realities? The Geographical Journal 179 (2): 177–182.
Halverson, K., ed. (2016). Shakespeare and Company, Paris: A History of the Rag & Bone Shop of
the Heart. Paris: Shakespeare and Company.
Hearst, M. A. (1995). TileBars: Visualization of Term Distribution Information in Full
Text Information Access. Proceedings of the ACM 1995 Conference on Human Factors in Computing
Systems (CHI’95), 7–11 May 1995, Denver, CO, USA, pp. 59–66.
Heller, S. & Ilić, M. (2013). Lettering Large: The Art and Design of Monumental Typography. New York, NY: The Monacelli Press.
Henderson, D. A., Jr. & Card, S. K. (1986). Rooms: The Use of Multiple Virtual Workspaces to Reduce Space
Contention in a Window-Based Graphical User Interface. ACM Transactions on Graphics 5 (3): 211–241.
Heyer, G. & Scheuermann, G. (2009). Visual Document Analytics Workshop (VDA 2009), 8 June 2009, Leipzig,
Germany. [URL] (2019.07.08)
Hillier, B. (2007). Space is the machine: A configurational theory of architecture. London: Space Syntax.
Hofstadter, D., Fluid Analogies Research Group (1995). Fluid Concepts & Creative Analogies: Computer Models of the
Fundamental Mechanisms of Thought. New York, NY: Basic Books.
Hollis, R. (2006). Swiss Graphic Design: The Origins and Growth of an International Style,
1920–1965. New Haven, CT: Yale University Press.
Hooper, K. (1986). Achitectural Design: An Analogy. In D. A. Norman, S. W. Draper (eds.), User Centered System Design: New Perspectives on Human–Computer
Interaction. Hillsdale, NJ: Lawrence Erlbaum, pp. 9–26.
Houtkam, J. (2005). Engineering the Affective Appraisal of 3-D Models of
Buildings. In H. Van Oostendorp, L. Breure, A. Dillon (eds.), Creation, Use, and Deployment of Digital Information. Mahwah, NJ: Lawrence Erlbaum, pp. 93–199.
Humphreys, A., Spencer, Ch., Brown, L., Loy, M. & Snyder, R. (2018). Reimagining the Digital Monograph: Design Thinking to Build New
Tools for Researchers. Journal of Electronic Publishing 21 (1).
Hunter, D. (2003). Cyberspace as Place and the Tragedy of the Digital
Anticommons. California Law Review 91 (2): 439–519.
Jenser, A. (2002). Typotecture: Typography as Architectural Imagery. Zürich/Baden: Museum für Gestaltung Zürich & Lars Müller Publishers.
Johnson, G. J. (1994). Of metaphor and the difficulty of computer
discourse. Commuincations of the ACM 37 (12): 97–102.
Kalbach, J. (2006). On Uncertainty in Information Architecture. Journal of Information Architecture 1 (1): 48–56.
Keim, D. A., Kohlhammer, J., Ellis, G. & Mansmann, F. (eds.) (2010). Mastering The Information Age: Solving Problems with Visual
Analytics. Goslar: Eurographics Association.
Keim, D. A., Mansmann, F., Schneidewind, J., Thomas, J. & Ziegler, H. (2008). Visual Analytics: Scope and Challenges. In S. J. Simoff, M. H. Böhlen, A. Mazeika (eds.), Visual Data Mining: Theory, Techniques and Tools for Visual
Analytics. Berlin: Springer, pp. 79–90.
Klanten, R., Mischler, M., Bilz, S. & Thoenen, N. (2004). Type One: discipline and progress in typography. Berlin: Die Gestalten Verlag.
Kuhlthau, C. C. (2004). Seeking Meaning: A Process Approach to Library and Information
Services. Westport, CT: Libraries Unlimited, 2nd ed.
L’Abbate, M. & Hemmje, M. (1998). VIRGILIO: The Metaphor Definition Tool. Sankt Augustin: GMD – Forschungszentrum Informationstechik GmbH, GMD Report 15, 47 p.
Landau, B. (2002). Spatial Cognition. In V. S. Ramachandran (ed.), Encyclopedia of the Human Brain. San Diego, CA: Academic Press, vol. 41., pp. 395–418.
Langmuir, I. (1956). Freedom: the opportunity to profit from the
unexpected. In C. G. Suits, H. E. Way (eds.), The Collected Works of Irving Langmuir, Vol. 12: Langmuir, the Man and
the Scientist. Oxford: Pergamon Press, pp. 411–416.
Latour, B. (1987). Science in Action: How to follow scientists and engineers through
society. Cambridge, MA: Harvard University Press.
Laufer, L., Halacsy, P. & Somlai-Fischer, A. (2011). Prezi Meeting: Collaboration in a Zoomable Canvas Based
Environment. Proceedings of the ACM 1995 Conference on Human Factors in Computing
Systems (CHI’11), 7–12 May 2011, Vancouver, BC, Canada, pp. 749–752.
Le Men, S. (1998). La Cathédrale illustrée de Hugo à Monet: Regard romantique et
modernité. Paris: CNRS Éditions.
Lesk, M. (1997). Practical Digital Libraries: Books, Bytes, Bucks. San Francisco, CA: Morgan Kaufmann.
Liebert, W.-A. (1994). Lascaux – A Hypermedia Lexicon of Metaphor Models for Scientific
Imagination. Proceedings of the Sixth EURALEX International Congress on Lexicography,
30 August – 3 September 1994, Amsterdam, The Netherlands, pp. 495–500.
Maglio, P. P. & Matlock, T. (1998). The Conceptual Structure of Information Space. In A. J. Munro, K. Höök, D. Benyon (eds.), Social Navigation of Information Space. London: Springer, pp. 155–173.
Mandelbrot, B. (2002). Gaussian Self-Affinity and Fractals: Globality, The Earth, 1/f Noise,
and R/S. New York: Springer.
Marchionini, G. (1995). Information-seeking in Electronic Environments. Cambridge: Cambridge University Press.
Markham, A. (2003). Metaphors reflecting and shaping the reality of the Internet:
Tool, place, way of being.
Paper presented at the
conference of the International Association of Internet
Researchers
, October 2003, Toronto, Canada. [URL] (2019.10.15)
Markham, A. & Tiidenberg, K. (eds.) (2020). Metaphors of Internet: Ways of Being in the Age of Ubiquity. Bern: Peter Lang.
Marshall, Ch., Nelson, C. & Gardiner, M. M. (1987). Design guidelines. In M. M. Gardiner, B. Christie (eds.), Applying Cognitive Psychology to User-interface Design. Chichester: Wiley & Sons, pp. 221–278.
Massaro, D. W. (1986). The computer as a metaphor for psychological inquiry:
Considerations and recommendations. Behavior Research Methods, Instruments, & Computers 18 (2): 73–92.
McCay-Peet, L. & Toms, E. G. (2012). The Serendipity Quotient. Proceedings of the 75th Annual Meeting of the Association for
Information Science and Technology (ASIS&T), 9–13 October 2011, New
Orleans, LA, USA, 491, 4 p.
(2018). Researching serendipity in Digital Information Environments. San Rafael, CA: Morgan & Claypool.
McKay, D., Chang, Sh., Smith, W. & Buchanan, G. (2019). The things we talk about when we talk about browsing: An
empirical typology of library browsing behavior. Journal of the Association for Information Science and
Technology 70 (12): 1383–1394.
Mehrpooya, A. & Nowroozzadeh, N. (2013). Metaphor-Laced Language of Computer Science and Receptor
Community Users. Journal of Technical Writing and Communication 43 (4): 403–423.
Merton, R. K. & Barber, E. (2004). The Travels and Adventures of Serendipity: A Study in Sociological
Semantics and the Sociology of Science. Princeton, NJ: Princeton University Press.
Meyer, I. (2000). Computer Words in Our Everyday Lives. How are they interesting
for terminography and lexicography? Proceedings of the Ninth EURALEX International Congress on Lexicography,
8–12 August 2000, Stuttgart, Germany, pp. 39–58.
Meyer, I., Zaluski, V. & Mackintosh, K. (1997). A Conceptual and Structural Analysis of Metaphorical Internet
Terms. Terminology 4 (1): 1–33.
Meyer, I., Zaluski, V., Mackintosh, K. & Foz, C. (1998). Metaphorical Internet Terminology in English and
French. Proceedings of the Eight EURALEX International Congress on Lexicography,
4–8 August 1998, Liège, Belgium, pp. 523–531.
Milon, A. & Perelman, M. (eds.) (2012). Le livre au corps. Nanterre: Presses universitaires de Paris Nanterre.
Mozilla developers (n. d.). “Firefox Developer Tools: 3D view”. Mozilla Developer Network. [URL] (2019.03.29)
Munro, A. J., Höök, K. & Benyon, D. (eds.) (1999). Social Navigation of Information Space. London: Springer.
Nora, P. & D. P. Jordan (eds.) (2001–2010). Rethinking France: Les lieux de mémoire. Chicago, IL: University of Chicago Press.
O’Connor, B. (1988). Fostering creativity: Enhancing the browsing
environment. Interantional Journal of Information Management 8 (3): 203–210.
OED (2019). OED Online [Oxford English Dictionary]. Oxford University Press. [URL] (2019.11.12)
O.M.A., Koolhaas, R. & Mau, B. (1995). S,M,L,XL. New York, NY: The Monacelli Press. [URL] (2020.01.27)
Ooi, K. (2008). How adult fiction readers select fiction books in public
libraries: A study of information-seeking in context. M.A. thesis, Victoria University of Wellington, Wellington, New Zealand. [URL] (2020.01.21)
Osenga, K. (2013). The Internet is Not a Super Highway. Using Metaphors to
Communicate Information and Communications Policy. Journal of Information Policy 31: 30–54.
Overhill, H. (2012). J.J. Gibson and Marshall McLuhan: A survey of terminology and a
proposed extension of the theory of affordances. Proceedings of the 75th Annual Meeting of the American Society for
Information Science and Technology (ASIS&T), 28–31 October 2012,
Baltimore, MD, USA, 491, 4 p.
Peddie, J. (2013). The History of Visual Magic in Computers: How Beautiful Images are Made
in CAD, 3D, VR and AR. London: Springer.
Piggott, M. (2012). Archives and Societal Provenance: Australian Essays. Oxford: Chandos Publishing.
Race, T. M. & Makri, S. (eds.) (2015). Accidental Information Discovery: Cultivating Serendipity in the Digital
Age. Cambridge, MA: Chandos.
Rauber, A. & Bina, H. (2000). ‘Andreas, Rauber’? Conference pages are over there, German
documents on the lower left…”: an “old-fashioned” approach to Web search
results visualization. Proceedings of the 11th International Workshop on Database and Expert
Systems Applications, 4–8 September 2000, Greenwich, UK, pp. 615–619.
Rauber, P. E., Fadel, S. G., Falcão, A. X. & Telea, A. C. (2017). Visualizing the Hidden Activity of Artificial Neural
Networks. IEEE Transactions on Visualization and Computer Graphics, 23 (1): 101–110.
Reinfurt, D. & Wiesenberger, R. (2014). Messages and Means: Muriel Cooper at MIT. Exhibition, 25 February – 28 March
2014, Arthur Ross Architecture Gallery, Columbia University, New York, NY.
Resmini, A. & Rosati, L. (2011). Pervasive Information Architecture: Designing Cross-Channel User
Experiences. Burlington, MA: Morgan Kaufmann.
Rice, E. R., McCreadie, M. & Chang, Sh.-J. L. (2001). Accessing and Browsing Information and Communication. Cambridge, MA: MIT Press.
Richard, J.-P. (2019). Shakespeare pornographe: un théâtre à double fond. Paris: Éditions Rue de l’Ulm / Presses de l’École normale supérieure.
Roberts, R. M. (1989). Serendipity: Accidental Discoveries in Science. Hoboken, NJ: John Wiley & Sons.
Ross, C. S. (1999). Finding without seeking: the information encounter in the context
of reading for pleasure. Information Processing and Management 35 (6): 783–799.
Rovelstad, M. V. (1976). Open Shelves/Closed Shelves in Research Libraries. College & Research Libraries 37 (5): 457–467.
Samuels, M. & Samuels, N. (1975). Seeing With The mind’s eye: The History, Techniques and Uses of
Visualization. New York: Random House.
Sardar, Z. (1995). alt.civilization.faq: Cyberspace as the darker side of the
West. Futures 27 (7): 777–794.
Schneider, B., Ernst, Ch. & Wöpking, J. (2016). Diagrammatik-Reader: Grundlegende Texte aus Theorie und
Geschichte. Berlin: De Gruyter.
Schoenherr, D. E. (2004). A Note on Burne-Jones’s ‘Pocket Cathedral’ and
Ruskin. Journal of William Morris Studies 15 (4): 91–93.
Schütte, S. (2005). Engineering Emotional Values in Product Design: Kansei
Engineering in Development. PhD dissertation, #951, Department of Mechanical Engineering, University of Linköping, Sweden.
Searle, J. R. (1990). Cognitive Science and the Computer Metaphor. In B. Goranzon, M. Florin (eds.), Artificial IntelligenceI Culture and Language: On Education and
Work. Berlin: Springer, pp. 23–34.
Selfridge, P. & Kirk, Th. (1999). COSPACE: Combining Web Browsing and Dynamically Generated, 3D,
Multiuser Environments. Intelligence 10 (1): 24–32.
Small, D. L. (1999). Rethinking the Book. Ph.D. dissertation, Massachusetts Institute of Technology, Cambridge, MA, USA.
Sparacino, F., Davenport, G. & Pentland, A. (2000). City of News: cataloguing the World Wide Web through Virtual
Architecture. KOS, 91: 179–180.
Spink, A. & Cole, Ch. (eds.) (2006). New Directions in Human Information Behavior. Dordrecht: Springer.
Stoffel, A., Kinnemann, H., Spretke, D. & Keim, D. A. (2010). Enhancing Document Structure Analysis using Visual
Analytics. Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 22–26
March 2010, Sierre, Switzerland, pp. 8–12.
Stoffel, A., Strobelt, H., Deussen, O. & Keim, D. A. (2012). Document Thumbnails with Variable Text Scaling. Proceedings of the 14th Eurographics Conference on Visualization
(EuroVis 2012), 5–8 June 2012, Vienna, Austria, 31 (3): 1165–1173.
Strobelt, H., Oelke, D., Rohrdantz, Ch., Stoffel, A., Keim, D. A. & Deussen, O. (2009). Document Cards: A Top Trumps Visualization for
Documents. IEEE Transactions on Visualization and Computer Graphics 15 (6): 1145–1152.
Taramigkou, M., Bothos, E., Apostolou, D. & Mentzas, G. (2013). Fostering Serendipity in Online Information
Systems. Proceedings of the 2013 IEEE International Technology Management
Conference (ITMC) and 19th International Conference on Engineering,
Technology and Innovation (ICE), 24–26 June 2013, The Hague, The
Netherlands, pp. 1–10.
Targowski, A. (2016). The History, Present State, and Future of Information
Technology. Santa Rosa, CA: Informaing Science Press.
Tavares, A. (2016). The Anatomy of the Architectural Book. Montréal & Zürich: Canadian Centre for Architecture & Lars Müller Publishers.
The British Library (2019). The King’s Library. [URL] (2019.10.06)
Thudt, A., Hinrichs, Uta & Carpendale, Sh. (2012). The Bohemian Bookshelf: Supporting Serendipitous BookDiscoveries
through Information Visualization. Proceedings of the SIGCHI Conference on Human Factors in Computing
Systems (CHI’12), 5–10 May 2012, Austin, Texas, USA, pp. 1461–1470.
Tufte, E. R. (1997). Visual Explanations: Images and Quantities, Evidence and
Narrative. Cheshire, CT: Graphis Press.
Turner, Ph. (2017). A Psychology of User Experience: Involvement, Affect and
Aesthetics. Cham: Springer.
Varia (2000–). Diagrams: International Conference on Theory and Application of
Diagrams. Cham: Springer. [URL]
Warde, B. (1956). The Crystal Goblet or Printing Should be
Invisible. In H. Jacob (ed.), The Crystal Goblet: Sixteen Essays on Typography by Beatrice
Warde. Cleveland, OH: The World Publishing Company, pp. 11–17.
Weber, R. S. (1986). Information and Experience in Metaphor: A Perspective From
Computer Analysis. Metaphor and Symbolic Activity 1 (4): 227–270.
Weizenbaum, J. (1966). ELIZA – A Computer Program For the Study of Natural Language
Communication Between Man and Machine. Communications of the ACM 9 (1): 36–45.
Wertheim, M. (2000). The Pearly Gates of Cyberspace: A History of Space from Dante to the
Internet. New York: W. W. Norton.
Wikipedia contributors. ELIZA. Wikipedia. [URL] (2019. 04.01)
. List of web browsers. Wikipedia. [URL] (2019.07.06)
. Project Looking Glass. Wikipedia. [URL] (2019.10.01)
. Siri. Wikipedia. [URL] (2019.10.01)
. Tamagotchi. Wikipedia. [URL] (2019.10.06)
. The Librarian (painting). Wikipedia. [URL] (2019.10.06)
Wise, J. A., Thomas, J. J., Pennock, K., Lantrip, D., Pottier, M., Schur, A. & Crow, V. (1995). Visualizing the Non-Visual: Spatial Analysis and Interaction with
Information from Text Documents. Procedings of the First Information Visualization Symposium
(InfoVis’95), 30–31 October 1995, Atlanta, GA, USA, pp. 51–58.
Witten, I. I., Gori, M. & Numerico, T. (2006). Web Dragons: Inside the Myths of Search Engine Technology. San Francisco, CA: Morgan Kaufmann.
Wozny, L. A. (1989). The application of metaphor, analogy, and conceptual models in
computer systems. Interacting with Computers 1 (3): 273–283.
Yosinski, J., Clune, J., Nguyen, A., Fuchs, Th. & Lipson, H. (2015). Understanding Neural Networks through Deep
Visualization. Deep Learning Workshop, 32nd International Conference on Machine
Learning (ICML), 6–11 July 2015, Lille, France, poster presentation. [URL] (2020.01.27)
