Review published In: Digital Translation
Vol. 10:1 (2023) ► pp.128–132
Book review
. Enhancing Video Game Localization Through Dubbing. Palgrave Macmillan, 2021.
Reviewed by
Published online: 24 July 2023
https://doi.org/10.1075/dt.00004.ell
https://doi.org/10.1075/dt.00004.ell
References (15)
Bernal-Merino, Miguel Ángel. 2015. Translation and Localisation in
Video Games: Making Entertainment Software
Global. London: Routledge.
Hansen, Damien. 2022. “Formalisations
du jeu vidéo: la métaphore langagière du jeu mise à l’épreuve au travers du concept de
ludème.” Sciences du
jeu 171: 1–25).
Juul, Jesper. “Genre
in Video Games (and Why We don’t Talk [more] about it)”, The
Ludologist (blog), 22 December
2014, [URL]
O’Hagan, Minako, and Carmen Mangiron. 2013. “Game
localization: Translating for the Global Digital Entertainment
Industry.” Amsterdam: John Benjamins Publishing Company.
