In:Dialogue across Media
Edited by Jarmila Mildorf and Bronwen Thomas
[Dialogue Studies 28] 2017
► pp. v–vi
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Published online: 19 January 2017
https://doi.org/10.1075/ds.28.toc
https://doi.org/10.1075/ds.28.toc
Table of contents
List of contributors
Introduction: Dialogue across Media
Part I. Creating characters through dialogue
Pragmatic stylistics and dramatic dialogue: Re-assessing Gus’s role in Pinter’s The Dumb Waiter
Dialogue and character in 21st century TV drama: The case of ‘Sherlock Holmes’
Look who’s talking: Using transactional analysis in the writing of effective screenplay dialogue
All talk: Dialogue and intimacy in Spike Jonze’s Her
Part II. Involvement, audience design and social interaction
Studying everyday conversation: News announcements and news receipts in telephone conversations
Dialogic interactions on radio: Studs Terkel’s literary interviews
Dialogism in journalistic discourse: An analysis of Ian McEwan’s “Savagely Awoken”
Friends and followers ‘in the know’: A narrative interactional approach to social media participation
Dialogue with computers: Dialogue games in action
Part III. Playfulness and narrative functions of dialogue
Dialogue in Audiophonic Fiction: The Case of Audio Drama
Dialogue in comics: Medium-specific features and basic narrative functions
Dialogue in video games
Dialogue and interaction in role-playing games: Playful communication as Ludic culture
Index
