In:Game Localization: Translating for the global digital entertainment industry
Minako O'Hagan and Carme Mangiron
[Benjamins Translation Library 106] 2013
► pp. 87–110
2. The localization paradigm
Localization versus translation
Published online: 29 August 2013
https://doi.org/10.1075/btl.106.08ch2
https://doi.org/10.1075/btl.106.08ch2
